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Les 4 dernières news...
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Wiki de BIS en Français
ACE for OA 1.13 Stable released!


04/02/2012 - 15:27 (STHUD)

Dslyecxi released an updated version of the ShackTac Fireteam HUD on the BI forums.

    Quote Dslyecxi :
    Once upon a time, we had an idea to make something that would alleviate some of the issues in ArmA with regards to situational awareness. Our ShackTac Fireteam HUD is the solution we came up with, and while it is not completely finalized feature-wise, we think it's more than ready to be used by those who share similar views regarding gameplay's relationship with realism.

    The ShackTac Fireteam HUD was designed to do the following:
    • Provide situational awareness on where your fireteam members are and what their orientation is. This is intended to represent both peripheral vision, as well as the extended awareness one has in reality. You only see your fireteam members relative to you - no terrain, no other players/units.
    • Give you an always-visible way of seeing who your team members are

      Changelog:
    • Added configs for: Moschnyi, Cicada, Hazar-Kot Valley.
    • Markers for units inside vehicles use the vehicle's direction.
    • Potential fix for missions that use assignTeam in unit inits.
    • HUD compass requires having ItemCompass in your inventory.
    • Marker distance ignores height differences.
    • Partial A2 compatibility (no support for team colours).
    • Fixed a bug where restarting the HUD would recreate an internal local object.

 

Denis Ajouter un commentaire

27/01/2012 - 11:52 (STHUD)


Dslyecxi informed the community on the BI forums an updated version of the ShackTac Fireteam HUD by zx64 has been released.

Quote Dslyecxi :

    Once upon a time, we had an idea to make something that would alleviate some of the issues in ArmA with regards to situational awareness. Our ShackTac Fireteam HUD is the solution we came up with, and while it is not completely finalized feature-wise, we think it's more than ready to be used by those who share similar views regarding gameplay's relationship with realism.

    The ShackTac Fireteam HUD was designed to do the following:
    • Provide situational awareness on where your fireteam members are and what their orientation is. This is intended to represent both peripheral vision, as well as the extended awareness one has in reality. You only see your fireteam members relative to you - no terrain, no other players/units.
    • Give you an always-visible way of seeing who your team members are

      Changelog:
    • This release introduces a cardinal direction compass integrated into the HUD. This can be toggled off through the fthud_usermenu (alt-shift-h) for those that don't want to use it. Also has the 'names only' option in the usermenu added.
Denis Ajouter un commentaire

26/01/2012 - 17:12 Wiki de BIS en Français

Info de R3F

Description : Site Wiki dédié à ArmA 2 en langue française.

C'est une traduction du Wiki de Bis en conservant l'architecture originale et en y intégrant savamment des liens vers la communauté FR.

Commentaire :

Saluons le boulot initié et mené à bien par Les Clans ADO et ROS sous la direction de Tom 48 97 des FSF.
Force est de constater que c'est propre, carré et utile pour les francophones réticents à la source anglophone.

info :

http://arma2-wiki.fr/Accueil

Source R3F/CFr-Arma

Denis Ajouter un commentaire

24/12/2011 - 09:06 ACE for OA 1.13 Stable released!


Sickboy informed us that he has released the Advanced Combat Environment 2 OA version 1.13 stable on the BI forums.
Also the Community Base Addons have been updated to version 0.8.3.175, make sure to update your CBA version!
 

www.armaholic.com/page.php

Attention : le lien direct sur Armaholic sur le CBA n'est pas correct.
Voici le bon lien vers le CBA en 0.8.3.175
www.armaholic.com/page.php

Serveur mis à jour

zeufman Ajouter un commentaire

 
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  [-]09/02/2012 21:00 UTC+1
Privée Force27
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