Dslyecxi informed the community on the BI forums an updated version of the ShackTac Fireteam HUD by zx64 has been released.
Quote Dslyecxi :
Once upon a time, we had an idea to make something that would alleviate some of the issues in ArmA with regards to situational awareness. Our ShackTac Fireteam HUD is the solution we came up with, and while it is not completely finalized feature-wise, we think it's more than ready to be used by those who share similar views regarding gameplay's relationship with realism.
The ShackTac Fireteam HUD was designed to do the following:
- Provide situational awareness on where your fireteam members are and what their orientation is. This is intended to represent both peripheral vision, as well as the extended awareness one has in reality. You only see your fireteam members relative to you - no terrain, no other players/units.
- Give you an always-visible way of seeing who your team members are
Changelog:
- This release introduces a cardinal direction compass integrated into the HUD. This can be toggled off through the fthud_usermenu (alt-shift-h) for those that don't want to use it. Also has the 'names only' option in the usermenu added.